3/31/2024 0 Comments Rockstar grand theft auto 2![]() Rockstar is best known for the massively successful "Grand Theft Auto" series, and the company has come under fire for similar tactics in the past. Overworking staff, sometimes called "crunch culture," is an ongoing problem for video game studios and the tech industry at large. But that additional effort is a choice, and we don't ask or expect anyone to work anything like this." The culture of 'crunch' Part of Houser's statement to Kotaku reads, "Across the whole company, we have some senior people who work very hard purely because they're passionate about a project, or their particular work, and we believe that passion shows in the games we release. He said that other members of the game’s development team also chose to commit extra time, but that no one was forced to work long hours. While "Red Dead Redemption 2" has been in production for seven years, Houser said the team spent three intensive weeks trying to finish the process. Houser told Kotaku he was only referring to the senior writing team of "Red Dead Redemption 2," which consists of four people, including himself. In an effort to quell the most recent criticism of the studio, Houser released a follow-up statement to attempt to clarify.
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